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The 2-2 level (2nd 2D level) isn't very fair :\

I ran into the issue of double jump not working properly in the WebGL (labeled "DEMO") version.
Thought that if I downloaded the full version it would not fail.
Oh how naive I was! :\
Sometimes it didn't let me double jump, and sometimes I could perform like bajillion jumps, especially when holding left for an unknown reason.
Made me outright skip levels 2-3 and 2-4..
Pressing left when double jumping is more consistent in 3D/4D than in 2D btw.
Found out you can dash infinitely in 3D/4D, unlike only once in 2D.

Also what's the point in the W-slider for 4D levels?
All you have to do is move it all the way to the right, it's not possible to complete the levels otherwise.
That's not 4D level design, that's just 3D with a slider to shrink everything!
Of course Mira wouldn't like her first experience with 4D and think the math is too easy! >:(

The story is quite interesting though.
However, can't say I agree with the message..
I think more is kinda cooler than less!
That is, if you do it properly.. :D

I know it's a Game Jam game, tight time constraints, lack of bug-testing..
But I still like the simplicity :)
My score is 3/5

i can't do the first bit

Double jump randomly fails to activate sometimes

very cute